INTEGRATING GAMEPLAY AND LEARNING IN VIDEOGAMESKostas Anagnostou
Anastasia Pappa
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Videogames are increasingly becoming the preferred entertainment activity for young people. Researchers claim that videogames have the ability to enrich and encourage learning by augmenting traditional learning methods. Here we are investigating how videogames can support physics education by stimulating students and creating an environment for them to experiment through a series of game activities. We have developed a pilot platform game for students attending Year 2 of secondary school in Greece (13 years old) to cover the course “Forces and their Effects.” The aim of this work is to explore whether integrating the learning process to the game play can enrich learning and investigate if videogames can offer an alternative tool to the teaching of concepts that students have difficulty in understanding. |
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